Another sans Walt document, number 2 of three on animation dwarf personalities, that is more pertinent in the animation world than story. I'm not sure who is the 'George Major'... read more →
This is a very interesting document in the story development of character personalities. Although it's more pertinent in the animation world, nonetheless, it's fascinating in how much effort the animators... read more →
Typical story conference at this stage of the game. The story is already blocked out, and now they are just simplifying it, perfecting the arc. Dwarfs inside the mine and... read more →
I'm not sure the date on this transcript is correct. The date is only posted on the cover page, not on the individual page headers or at the end, which... read more →
A story conference without Walt but fruitful nonetheless. I'm a sucker for gags, and I really like the unused suggestion that when mining the diamonds, one of Sneezy's sneezes blows... read more →
Mostly fine tuning the execution of the story -- the creation process is mostly over for this sequence. This is a dramatic sequence, so notice they are avoiding 'cartoony' effects.... read more →
A couple of quick comments on this story conference transcript: Avoid subtlety, go for directness with regard to story points (an example being the 'hag' change from Queen's breaking of... read more →
This story conference covers the Spook Sequence. There's not a lot of story creation, so I don't find this meeting as captivating, but it's important in showing the story staging,... read more →
Every time I read through these transcripts, I come away amazed at the level of detail they bore into -- it's what made the Disney Organization so great. I sometimes... read more →
On October 7th, 1936, it looks like Walt and team are burning the midnight oil as this meeting ends at 11:30 p.m. I'm trying to get these transcripts out at... read more →